abstract class PlotTrigger {
  ///发现一个新的副本
  static final int plotTriggerType1 = 1;

  ///攻略了新的副本
  static final int plotTriggerType2 = 2;

  ///进入新的赛事
  static final int plotTriggerType3 = 3;

  ///取得了赛事的冠军
  static final int plotTriggerType4 = 4;

  ///千机伞解锁新的形态了
  static final int plotTriggerType5 = 5;

  ///手速达到2级了
  static final int plotTriggerType6 = 6;

  ///终于升到5级了
  static final int plotTriggerType7 = 7;

  ///千机伞也升到5级了
  static final int plotTriggerType8 = 8;

  ///获得一套新的时装
  static final int plotTriggerType9 = 9;

  ///抽到一张厉害的卡牌
  static final int plotTriggerType10 = 10;

  ///把卡牌升到5级了
  static final int plotTriggerType11 = 11;
}
